Feminist Games

quo magis speculativa, magis practica

Tag: fun

more nonsense

playing a game is so entirely inconsequential
playing a game is so entirely a waste of time
playing a game doesn’t matter
playing a game
playing a game
playing a game
matter
matter
matter
matter
doesn’t
doesn’t
doesn’t
time
time
time
time
tomorrow
what are you going to do with your life?
what are you going to do with your life?
play a game
play many games
games are fun to play
fun, funny, funtastic
elastic, plastic, and entirely dividuatable
games control your lives
your many yous, your many lives
games provide incentive to
lives that are not compulsory
lives that do not matter
lives that have yet to exist
plan for the future!
step right up; claim your game!
do-do-doodle-doodle-doo-doo-do-do…

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when is it a game

i have some ideas about the disposition a person would require in order to conceive of prison as a game space.

i am uncomfortable with games that benefit from the seemingly game-like qualities of systematically broken systems. maybe this is a reflection of my education about the american legal system and private, for-profit prison facilities that plague People of Color across the United States.

(my source)

in a way that television cannot, games have (and often exercise) the power to situate systems in a kind of permanence that reflect the insufficient nature of the legal system itself. there is no room for the player to interject into the code and change the way a system works.

what does it mean to “play” within the prison industrial complex? Read the rest of this entry »