when is it a game

i have some ideas about the disposition a person would require in order to conceive of prison as a game space.

i am uncomfortable with games that benefit from the seemingly game-like qualities of systematically broken systems. maybe this is a reflection of my education about the american legal system and private, for-profit prison facilities that plague People of Color across the United States.

(my source)

in a way that television cannot, games have (and often exercise) the power to situate systems in a kind of permanence that reflect the insufficient nature of the legal system itself. there is no room for the player to interject into the code and change the way a system works.

what does it mean to “play” within the prison industrial complex? Read the rest of this entry »