representing the self
i spend a lot of time thinking about videogames in relation to representations of the self.
who is the self, what is the self?
is the self an algorithm that reactions to cross-cutting concerns?
selves and their utility, success, agency are contingent on structure, placement.
is there such a thing as re-imagining the self,
or is our time better spent reshaping structures that value and anticipate all possible selves?